Device.SetVertexShaderConstant(Int32,Single[]) Method (Microsoft.DirectX.Direct3D)
Sets a vertex shader constant.
Definition
Visual Basic Public Sub SetVertexShaderConstant( _
ByVal startRegister As Integer, _
ByVal constantData() As Single _
)C# public void SetVertexShaderConstant(
int startRegister,
float[] constantData
);C++ public:
void SetVertexShaderConstant(
int startRegister,
array<float>^ constantData
);JScript public function SetVertexShaderConstant(
startRegister : int,
constantData : float[]
);
Parameters
startRegister System.Int32
Register number that contains the first constant value.constantData System.Single[]
Array of Single constants.
Remarks
Exceptions
The method call is invalid. For example, a method's parameter might contain an invalid value.