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LOAD_DLL_DEBUG_INFO

This structure contains information about a dynamic-link library (DLL) that has just been loaded.

typedef struct _LOAD_DLL_DEBUG_INFO { 
HANDLE hFile; 
LPVOID lpBaseOfDll; 
DWORD dwDebugInfoFileOffset; 
DWORD nDebugInfoSize; 
LPVOID lpImageName; 
WORD fUnicode; 
} LOAD_DLL_DEBUG_INFO; 

Members

  • hFile
    Ignored. Set to NULL.

  • lpBaseOfDll
    Long pointer to the base address of the DLL in the address space of the process loading the DLL.

  • dwDebugInfoFileOffset
    Ignored. Must be 0.

  • nDebugInfoSize
    Ignored. Must be 0.

  • lpImageName
    Long pointer to the address space of the process that is being debugged. Use the ReadProcessMemory function to retrieve the actual image name.

    This member is strictly optional. Debuggers must be prepared to handle the case where lpImageName is NULL or *lpImageName (in the address space of the process being debugged) is NULL. Specifically, the system will never provide an image name for a create process event, and it will not likely pass an image name for the first DLL event. The system will also never provide this information in the case of debugging events that originate from a call to the DebugActiveProcess function.

  • fUnicode
    Indicates whether a filename specified by lpImageName is Unicode or ANSI. A nonzero value for this member indicates Unicode; zero indicates ANSI.

Requirements

Runs On Versions Defined in Include Link to
Windows CE OS 2.0 and later Winbase.h    

Note   This API is part of the complete Windows CE OS package as provided by Microsoft. The functionality of a particular platform is determined by the original equipment manufacturer (OEM) and some devices may not support this API.

See Also

DebugActiveProcess, ReadProcessMemory, CREATE_PROCESS_DEBUG_INFO, CREATE_THREAD_DEBUG_INFO, DEBUG_EVENT

 Last updated on Tuesday, July 13, 2004

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