UnsafeNativeMethods.Plane.IntersectLine(Vector3,Plane,Vector3,Vector3) Method (Microsoft.DirectX)
Finds the intersection between a plane and a line.
Note: For programming in Microsoft Visual Basic .NET or Microsoft JScript .NET, use the equivalent method in the Microsoft.DirectX structures.
Definition
Visual Basic Public Shared Function IntersectLine( _
ByVal pOut As Vector3, _
ByVal pPlane As Plane, _
ByVal pV1 As Vector3, _
ByVal pV2 As Vector3 _
) As Vector3C# public static Vector3 IntersectLine(
Vector3 pOut,
Plane pPlane,
Vector3 pV1,
Vector3 pV2
);C++ public:
static Vector3 IntersectLine(
Vector3 pOut,
Plane pPlane,
Vector3 pV1,
Vector3 pV2
);JScript public static function IntersectLine(
pOut : Vector3,
pPlane : Plane,
pV1 : Vector3,
pV2 : Vector3
) : Vector3;
Parameters
pOut Microsoft.DirectX.Vector3
A Vector3 structure that is the intersection between the specified plane and line.pPlane Microsoft.DirectX.Plane
Source Plane structure.pV1 Microsoft.DirectX.Vector3
Source Vector3 structure that defines a line starting point.pV2 Microsoft.DirectX.Vector3
Source Vector3 structure that defines a line ending point.
Return Value
Microsoft.DirectX.Vector3
A Vector3 structure that is the intersection between the specified plane and line.
Remarks
If the line is parallel to the plane, a null pointer is returned.
The return value for this method is the same value returned in the pOut parameter. This allows you to use the IntersectLine method as a parameter for another method.
See Also