GraphicsStream.InternalBuffer Property (Microsoft.DirectX)

This internal data member is the direct pointer to the unmanaged memory. It can be used, for example, to glue in unmanaged code that renders to dynamic textures.

Definition

Visual Basic Public ReadOnly Property InternalBuffer As IntPtrLeave Site
C# public IntPtrLeave Site InternalBuffer { get; }
C++ public:
property IntPtrLeave Site InternalBuffer {
        IntPtrLeave Site get();
}
JScript public function get InternalBuffer() : IntPtrLeave Site

Property Value

System.IntPtr
Retrieves a pointer to the stream object's internal buffer.

This property is read-only.