GraphicsStream.InternalBuffer Property (Microsoft.DirectX)
This internal data member is the direct pointer to the unmanaged memory. It can be used, for example, to glue in unmanaged code that renders to dynamic textures.
Definition
Visual Basic Public ReadOnly Property InternalBuffer As IntPtr C# public IntPtr InternalBuffer { get; } C++ public:
property IntPtr InternalBuffer {
IntPtr get();
}JScript public function get InternalBuffer() : IntPtr
Property Value
System.IntPtr
Retrieves a pointer to the stream object's internal buffer.This property is read-only.