GraphicsStream.InternalData Property (Microsoft.DirectX)

This internal data member is the direct pointer to the unmanaged memory. It can be used, for example, to glue in unmanaged code that renders to dynamic textures.

Definition

Visual Basic Public ReadOnly Property InternalData As IntPtrLeave Site
C# public IntPtrLeave Site InternalData { get; }
C++ public:
property IntPtrLeave Site InternalData {
        IntPtrLeave Site get();
}
JScript public function get InternalData() : IntPtrLeave Site

Property Value

System.IntPtr
Retrieves a pointer to the stream object's internal data.

This property is read-only.