GraphicsStream.InternalData Property (Microsoft.DirectX)
This internal data member is the direct pointer to the unmanaged memory. It can be used, for example, to glue in unmanaged code that renders to dynamic textures.
Definition
Visual Basic Public ReadOnly Property InternalData As IntPtr C# public IntPtr InternalData { get; } C++ public:
property IntPtr InternalData {
IntPtr get();
}JScript public function get InternalData() : IntPtr
Property Value
System.IntPtr
Retrieves a pointer to the stream object's internal data.This property is read-only.