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Using a Device as a Source

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You can capture streams from devices attached to your computer by using the device plug-in. Currently, the Windows Media Encoder SDK includes device plug-ins to capture streams from audio and video devices, such as sound cards, capture cards, TV tuners, and DV cameras.

When using a device as a source, you must first enumerate the available sources on the system, and then you can add the individual source streams to the source group. Devices can only be used once; that is, you cannot use the same device in multiple source groups in one encoding session. If you are using a digital device, you can also control it programmatically through Windows Media Encoder applications. See the following topics for more information.

Topic Description
Enumerating Devices Describes how to retrieve the resource names of the capture cards and digital devices on a computer.
Controlling Digital Devices Programmatically Describes how you can control a digital device using the Windows Media Encoder SDK to achieve frame-accurate encoding.
Setting Up an EDL Describes how to set up an edit decision list (EDL) to specify the segments of a video tape to encode.

Device plug-ins support a property page that enables configuration of the plug-in by end users. To learn how to create a dialog box and display a property page, see Displaying the Plug-In Property Pages.

For an example of using a device as an audio and video source, see the Configuring Multiple Source Groups example in each programming language section in Complete Code Examples.

See Also