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ReadWriteLocator.ReadOnly Property

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The latest Unity Application Block information can be found at the Unity Application Block site.

Determines if the locator is read-only.

Namespace:  Microsoft.Practices.ObjectBuilder2
Assembly:  Microsoft.Practices.ObjectBuilder2 (in Microsoft.Practices.ObjectBuilder2.dll)

Syntax

'Declaration
Public Overrides ReadOnly Property ReadOnly As Boolean
public override bool ReadOnly { get; }
public:
virtual property bool ReadOnly {
    bool get () override;
}
public override function get ReadOnly () : boolean

Field Value

true if the locator is read-only; otherwise, false.

Implements

IReadableLocator.ReadOnly
IReadableLocator.ReadOnly

See Also

ReadWriteLocator Class

Microsoft.Practices.ObjectBuilder2 Namespace