Resolving an Object by Type
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This scenario explores how you can retrieve concrete instances of registered object from a Unity container using the Resolve method.
Typical Goals
In this scenario, you retrieve the default (un-named) instance of a registered object, a reference to a singleton, or a reference to an existing object managed by the container, using only the the object registration type.
Solution
To retrieve object instances from the container, use the Resolve method. When you use this method without specifying a value for the optional name property, the method returns the object registered with the default mapping.
Note
If you call the Resolve method and specify the default instance of a type that is not registered, the container simply generates and returns an instance of that type. However, the only time that this is useful is when the object you are generating contains dependency attributes that the container will use to inject dependent objects into the requested object.
If you call the Resolve method and specify a name as well as the registration type, and there is no mapping registered for that type and name, the container will raise an exception.
To retrieve an object from the container using the default mapping
- Using a reference to the container, call the Resolve method and specify the required object type (the type specified when registering the object). If the registration was an interface of type IMyService, mapped to the concrete type EmailService, the following code will retrieve an instance of EmailService.
- If the registration was an object of type MyServiceBase, mapped to the concrete type CustomerService, the following code will retrieve an instance of CustomerService.
- If you know what the actual returned type will be, you might decide to specify this as the return type, as shown in the following code. However, this is likely to cause an error if you later change the mappings in the container.
Note
If the target class or object specifies any dependencies of its own, using constructor, property, or method call injection attributes, the instance returned will have these dependent object injected automatically. For information about using constructor, property, or method call injection techniques, see Annotating Objects for Constructor Injection, Annotating Objects for Property (Setter) Injection, and Annotating Objects for Method Call Injection.
More Information
For more information about the techniques discussed in this scenario, see the following topics: