UnityBootstrapper.ConfigureRegionAdapterMappings Method

Configures the default region adapter mappings to use in the application, in order to adapt UI controls defined in XAML to use a region and register it automatically. May be overwritten in a derived class to add specific mappings required by the application.

Namespace:  Microsoft.Practices.Composite.UnityExtensions
Assembly:  Microsoft.Practices.Composite.UnityExtensions (in Microsoft.Practices.Composite.UnityExtensions.dll)

Syntax

'Declaration
Protected Overridable Function ConfigureRegionAdapterMappings As RegionAdapterMappings
protected virtual RegionAdapterMappings ConfigureRegionAdapterMappings()
protected:
virtual RegionAdapterMappings^ ConfigureRegionAdapterMappings()
function configureRegionAdapterMappings();

Return Value

The RegionAdapterMappings instance containing all the mappings.

See Also

UnityBootstrapper Class

Microsoft.Practices.Composite.UnityExtensions Namespace