UnityBootstrapper.ConfigureRegionAdapterMappings Method
Configures the default region adapter mappings to use in the application, in order to adapt UI controls defined in XAML to use a region and register it automatically. May be overwritten in a derived class to add specific mappings required by the application.
Namespace: Microsoft.Practices.Composite.UnityExtensions
Assembly: Microsoft.Practices.Composite.UnityExtensions (in Microsoft.Practices.Composite.UnityExtensions.dll)
Syntax
'Declaration
Protected Overridable Function ConfigureRegionAdapterMappings As RegionAdapterMappings
protected virtual RegionAdapterMappings ConfigureRegionAdapterMappings()
protected:
virtual RegionAdapterMappings^ ConfigureRegionAdapterMappings()
function configureRegionAdapterMappings();
Return Value
The RegionAdapterMappings instance containing all the mappings.