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Media Connectivity Server Interface

This content is no longer actively maintained. It is provided as is, for anyone who may still be using these technologies, with no warranties or claims of accuracy with regard to the most recent product version or service release.

A Media Connectivity Server is represented by the IUccMediaConnectivityServer interface. With this interface, you can examine the properties of a Media Connectivity Server and set the Realm property.

A Media Connectivity Server is not an actual computer on your network topology. Rather, it is an instance of a supported protocol on a media relay server. A media relay server might be enabled for multiple protocols.

Property Members

The property members in this list are read-only unless otherwise noted:

  • Address. The location of the media relay server where this Media Connectivity Server is installed.
  • Port. The port on the media relay server configured for the protocol.
  • Priority. With the priority that the media manager assigns to this Media Connectivity Server, the media manager can choose an instance of a Media Connectivity Server when an organization supports multiple Media Connectivity Server servers on multiple media relay servers.
  • Realm. This property can be set. The value can be "*", indicating any realm. A single specific realm is specified using the exact string.
  • TransportModes. The transport modes as defined by the UCC_TRANSPORT_MODE enumeration.
  • Type. The protocol type used by the Media Connectivity Server.

See Also

Concepts

Media Endpoint Settings Interface
Programming Patterns with Media Connectivity Objects