PlayerStateChangedEventArgs Members
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Represents information received when a player's state changes.
The PlayerStateChangedEventArgs type exposes the following members.
Properties
Name | Description | |
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PreviousState | Gets the previous state for the object. (inherited from StateChangedEventArgs<T>) | |
State | Gets the new state for the object. (inherited from StateChangedEventArgs<T>) | |
TransitionReason | Gets the reason for the player's state change. |
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Methods
Name | Description | |
---|---|---|
Equals | (inherited from Object) | |
Finalize | (inherited from Object) | |
GetHashCode | (inherited from Object) | |
GetType | (inherited from Object) | |
MemberwiseClone | (inherited from Object) | |
ToString | Returns a String that represents the current StateChangedEventArgs<T>. (inherited from StateChangedEventArgs<T>) |
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