ItemChangeUnitOverride Constructor
Initializes a new instance of the ItemChangeUnitOverride class that contains the specified item ID, change unit ID, and clock vector.
Namespace: Microsoft.Synchronization
Assembly: Microsoft.Synchronization (in Microsoft.Synchronization.dll)
Syntax
'Declaration
Public Sub New ( _
itemId As SyncId, _
changeUnitId As SyncId, _
clockVector As IClockVector _
)
'Usage
Dim itemId As SyncId
Dim changeUnitId As SyncId
Dim clockVector As IClockVector
Dim instance As New ItemChangeUnitOverride(itemId, _
changeUnitId, clockVector)
public ItemChangeUnitOverride(
SyncId itemId,
SyncId changeUnitId,
IClockVector clockVector
)
public:
ItemChangeUnitOverride(
SyncId^ itemId,
SyncId^ changeUnitId,
IClockVector^ clockVector
)
new :
itemId:SyncId *
changeUnitId:SyncId *
clockVector:IClockVector -> ItemChangeUnitOverride
public function ItemChangeUnitOverride(
itemId : SyncId,
changeUnitId : SyncId,
clockVector : IClockVector
)
Parameters
- itemId
Type: Microsoft.Synchronization.SyncId
The ID of the item that owns the change unit to override.
- changeUnitId
Type: Microsoft.Synchronization.SyncId
The ID of the change unit to override.
- clockVector
Type: Microsoft.Synchronization.IClockVector
The associated clock vector.
Exceptions
Exception | Condition |
---|---|
ArgumentNullException | itemId or changeUnitId is a null reference (Nothing in Visual Basic). |