PixelateTransitionEffect Members
Transition effect that increases or decreases pixelation between two visuals.
The following tables list the members exposed by the PixelateTransitionEffect type.
Public Constructors
Name | Description | |
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PixelateTransitionEffect | Creates an instance of the shader. |
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Public Fields
(see also Protected Fields)
Name | Description | |
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InputProperty | Brush-valued properties that turn into sampler-properties in the shader. Represents the image present in the final state of the transition. (Inherited from TransitionEffect) | |
OldImageProperty | Brush-valued properties that turn into sampler-properties in the shader. Represents the image present in the initial state of the transition. (Inherited from TransitionEffect) | |
ProgressProperty | A Dependency property as the backing store for Progress. Also used to represent the state of a transition from start to finish (range between 0 and 1). (Inherited from TransitionEffect) |
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Protected Fields
Name | Description | |
---|---|---|
PixelShaderProperty | (Inherited from ShaderEffect) |
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Public Properties
(see also Protected Properties)
Name | Description | |
---|---|---|
CanFreeze | (Inherited from Freezable) | |
DependencyObjectType | (Inherited from DependencyObject) | |
Dispatcher | (Inherited from DispatcherObject) | |
HasAnimatedProperties | (Inherited from Animatable) | |
ImplicitInput | (Inherited from Effect) | |
Input | Gets or sets the Input variable within the shader. (Inherited from TransitionEffect) | |
IsFrozen | (Inherited from Freezable) | |
IsSealed | (Inherited from DependencyObject) | |
OldImage | Gets or sets the OldImage variable within the shader. (Inherited from TransitionEffect) | |
Progress | Gets or sets the Progress variable within the shader. (Inherited from TransitionEffect) |
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Protected Properties
Name | Description | |
---|---|---|
DdxUvDdyUvRegisterIndex | (Inherited from ShaderEffect) | |
EffectMapping | (Inherited from Effect) | |
PaddingBottom | (Inherited from ShaderEffect) | |
PaddingLeft | (Inherited from ShaderEffect) | |
PaddingRight | (Inherited from ShaderEffect) | |
PaddingTop | (Inherited from ShaderEffect) | |
PixelShader | (Inherited from ShaderEffect) |
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Public Methods
(see also Protected Methods)
Name | Description | |
---|---|---|
ApplyAnimationClock | Overloaded. (Inherited from Animatable) | |
BeginAnimation | Overloaded. (Inherited from Animatable) | |
CheckAccess | (Inherited from DispatcherObject) | |
ClearValue | Overloaded. (Inherited from DependencyObject) | |
Clone | (Inherited from ShaderEffect) | |
CloneCurrentValue | Creates a modifiable clone (deep copy) of the TransitionEffect using its current values. (Inherited from TransitionEffect) | |
CoerceValue | (Inherited from DependencyObject) | |
Equals | Overloaded. (Inherited from DependencyObject) | |
Freeze | Overloaded. (Inherited from Freezable) | |
GetAnimationBaseValue | (Inherited from Animatable) | |
GetAsFrozen | (Inherited from Freezable) | |
GetCurrentValueAsFrozen | (Inherited from Freezable) | |
GetHashCode | (Inherited from DependencyObject) | |
GetLocalValueEnumerator | (Inherited from DependencyObject) | |
GetType | (Inherited from Object) | |
GetValue | (Inherited from DependencyObject) | |
InvalidateProperty | (Inherited from DependencyObject) | |
ReadLocalValue | (Inherited from DependencyObject) | |
ReferenceEquals | (Inherited from Object) | |
SetCurrentValue | (Inherited from DependencyObject) | |
SetValue | Overloaded. (Inherited from DependencyObject) | |
ShouldSerializeStoredWeakReference | (Inherited from Animatable) | |
ToString | (Inherited from Object) | |
VerifyAccess | (Inherited from DispatcherObject) |
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Protected Methods
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Public Events
Name | Description | |
---|---|---|
Changed | (Inherited from Freezable) |
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See Also
Reference
PixelateTransitionEffect Class
Microsoft.Expression.Media.Effects Namespace