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Gets or sets the RandomSeed variable within the shader.
Namespace: Microsoft.Expression.Media.Effects
Assembly: Microsoft.Expression.Effects (in microsoft.expression.effects.dll)
Syntax
'Declaration
Public Property RandomSeed As Double
'Usage
Dim instance As RandomizedTransitionEffect
Dim value As Double
value = instance.RandomSeed
instance.RandomSeed = value
public double RandomSeed { get; set; }
public:
property double RandomSeed {
double get ();
void set (double value);
}
/** @property */
public double get_RandomSeed ()
/** @property */
public void set_RandomSeed (double value)
public function get RandomSeed () : double
public function set RandomSeed (value : double)
Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
See Also
Reference
RandomizedTransitionEffect Class
RandomizedTransitionEffect Members
Microsoft.Expression.Media.Effects Namespace