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AcceptCompletionConstruct

This construct is used in connection with the BoundedExplorationConstruct. Together, they can be used with or without the PointShootConstruct.

Syntax Definition

AcceptCompletionConstruct ::= construct accept completion
where Completer = String
for Behavior .

Remarks

If used with the Point and Shoot construct, defaults are equivalent to those of the Point and Shoot construct. The values of the Completer parameter must be a machine name provided as a string in quotation marks (" ").

Example

The following Cord code illustrates the syntax of AcceptCompletionConstruct. A more detailed example of this construct’s use is found in the stand-alone Sailboat sample (see Finding the Code Samples).

machine BoundedShoot(): ConfigActions
{
    construct accept completion
    where Completer = "ShootCompleterMachine"
    for ShootMachine
}

See Also

Reference

BoundedExplorationConstruct
PointShootConstruct
ConstructBehavior
Machine

Concepts

Cord Syntax Definition