prototype Property
Returns a reference to the prototype for a class of objects.
object.prototype
Arguments
- object
Required. The name of an object.
Remarks
Use the prototype property to provide a base set of functionality to a class of objects. New instances of an object "inherit" the behavior of the prototype assigned to that object.
All intrinsic JScript objects have a prototype property that is read-only. Functionality may be added to the prototype, as in the example, but the object may not be assigned a different prototype. However, user-defined objects may be assigned a new prototype.
The method and property lists for each intrinsic object in this language reference indicate which ones are parts of the object's prototype, and which are not.
Note
The prototype property of a built-in object cannot be modified when a program is running in fast mode, the default for JScript. To compile a program that uses the prototype property from a command prompt, you must turn off the fast option by using /fast-. It is not safe to turn off the fast option in ASP.NET because of threading issues.
Example
Assume you want to add a method to the Array object that returns the value of the largest element of the array. To do this, declare the function, add it to Array.prototype, and then use it. This is shown in the following code example.
function array_max()
{
var high = this[0];
for (var i = 0; i < this.length; i+)
{
high = Math.max(high, this[i]);
}
return high
}
Array.prototype.max = array_max;
var arr = new Array(10, 14, 12, 6, 4);
var s = arr.max();
print (s);
// Output: 14
Requirements
Applies To:
Array Object| Boolean Object| Date Object| Function Object| Number Object| Object Object| String Object
See Also
Reference
Change History
Date |
History |
Reason |
---|---|---|
July 2009 |
Modified example. |
Content bug fix. |
July 2009 |
Modified note about the /fast option. |
Content bug fix. |
March 2009 |
Modified example and information about /fast option. |
Information enhancement. |