RolePlayerPropertyDescriptor Members
Include Protected Members
Include Inherited Members
Provides additional run-time type information for a role property.
The RolePlayerPropertyDescriptor type exposes the following members.
Constructors
Name
Description
Initializes a new instance of the RolePlayerPropertyDescriptor class.
Top
Methods
Name
Description
Enables other objects to be notified when this property changes. (Inherited from PropertyDescriptor.)
Indicates whether the value of the domain property can be reset. (Overrides PropertyDescriptor.CanResetValue(Object).)
Creates a collection of attributes using the array of attributes passed to the constructor. (Inherited from MemberDescriptor.)
Creates an instance of the specified type. (Inherited from PropertyDescriptor.)
Compares this to another object to see if they are equivalent. (Inherited from PropertyDescriptor.)
Adds the attributes of the PropertyDescriptor to the specified list of attributes in the parent class. (Inherited from PropertyDescriptor.)
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Overloaded. Returns a PropertyDescriptorCollection.
Gets an editor of the specified type. (Inherited from PropertyDescriptor.)
Returns the hash code for this object. (Inherited from PropertyDescriptor.)
This method returns the object that should be used during invocation of members. (Inherited from PropertyDescriptor.)
Returns a localized string for the name of the set value transaction.
Gets the type of the current instance. (Inherited from Object.)
Returns a type using its name. (Inherited from PropertyDescriptor.)
Gets the value of the domain role property. (Overrides PropertyDescriptor.GetValue(Object).)
Retrieves the current set of ValueChanged event handlers for a specific component (Inherited from PropertyDescriptor.)
Creates a shallow copy of the current Object. (Inherited from Object.)
Raises the ValueChanged event that you implemented. (Inherited from PropertyDescriptor.)
Enables other objects to be notified when this property changes. (Inherited from PropertyDescriptor.)
Resets the value of the role property. (Overrides PropertyDescriptor.ResetValue(Object).)
Sets the value of the domain role property. (Overrides PropertyDescriptor.SetValue(Object, Object).)
Indicates whether the value of the role property should be serialized. (Overrides PropertyDescriptor.ShouldSerializeValue(Object).)
Returns a string that represents the current object. (Inherited from Object.)
Top
Properties
Name
Description
Gets or sets a value that indicates whether nulla null reference (Nothing in Visual Basic) is a valid value for the described role property.
Gets or sets an array of attributes. (Inherited from MemberDescriptor.)
Gets the collection of attributes for this member. (Inherited from MemberDescriptor.)
Gets the name of the category to which the member belongs, as specified in the CategoryAttribute. (Inherited from MemberDescriptor.)
Gets the type of the domain element to which this property is bound. (Overrides PropertyDescriptor.ComponentType.)
Gets the converter for the described property. (Overrides PropertyDescriptor.Converter.)
Gets the description of the member, as specified in the DescriptionAttribute. (Inherited from MemberDescriptor.)
Gets whether this member should be set only at design time, as specified in the DesignOnlyAttribute. (Inherited from MemberDescriptor.)
Gets the display name of the described role property. (Overrides MemberDescriptor.DisplayName.)
Gets the metadata for the role of the model element in the link.
Gets a collection of valid values for the described role property.
Gets a value indicating whether the member is browsable, as specified in the BrowsableAttribute. (Inherited from MemberDescriptor.)
Gets a value indicating whether this property should be localized, as specified in the LocalizableAttribute. (Inherited from PropertyDescriptor.)
Gets a value that indicates whether the described role property is read-only. (Overrides PropertyDescriptor.IsReadOnly.)
Gets the link in which the model element is a role player.
Gets or sets the delegate that enables the role player to intervene in the process of creating a link.
Gets the name of the member. (Inherited from MemberDescriptor.)
Gets the hash code for the name of the member, as specified in GetHashCode. (Inherited from MemberDescriptor.)
Gets the type of the property. (Overrides PropertyDescriptor.PropertyType.)
Gets the metadata for the link in which the model element is a role player.
Gets the collection of RolePlayerMenuCommand objects that represent the callback commands for specifying the role player instance when a user selects a particular item.
Gets a value indicating whether this property should be serialized, as specified in the DesignerSerializationVisibilityAttribute. (Inherited from PropertyDescriptor.)
Gets the model element that is the role player for the link.
Gets the store that contains the model element and link.
Gets a value indicating whether value change notifications for this property may originate from outside the property descriptor. (Inherited from PropertyDescriptor.)
Top