GETNAME_TYPE
Specifies the name type of files to retrieve.
enum enum_GETNAME_TYPE {
GN_NAME = 0,
GN_FILENAME = 1,
GN_BASENAME = 2,
GN_MONIKERNAME = 3,
GN_URL = 4,
GN_TITLE = 5,
GN_STARTPAGEURL = 6
};
typedef DWORD GETNAME_TYPE;
public enum enum_GETNAME_TYPE {
GN_NAME = 0,
GN_FILENAME = 1,
GN_BASENAME = 2,
GN_MONIKERNAME = 3,
GN_URL = 4,
GN_TITLE = 5,
GN_STARTPAGEURL = 6
};
Members
GN_NAME
Specifies a friendly name of the document or context.GN_FILENAME
Specifies the full path of the document or context.GN_BASENAME
Specifies a base file name instead of a full path of the document or context.GN_MONIKERNAME
Specifies a unique name of the document or context in the form of a moniker.GN_URL
Specifies a URL name of the document or context.GN_TITLE
Specifies a title of the document, if one exists.GN_STARTPAGEURL
Gets the starting page URL for processes.
Remarks
These values are passed as parameters to the IDebugDocument2::GetName, IDebugDocumentContext2::GetName, and IDebugProcess2::GetName methods to specify what kind of name to return.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll
See Also
Reference
Enumerations (Visual Studio Debugging)