NestedShapesParentRoleChangeRule Members
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The NestedShapesParentRoleChangeRule type exposes the following members.
Constructors
Name
Description
NestedShapesParentRoleChangeRule
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Methods
Name
Description
Overloaded. Compares the rule to another object or rule.
Overloaded. Verifies whether the rule is equal to another object or rule.
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Gets the hash code for the rule. (Inherited from Rule.)
Gets the type of the current instance. (Inherited from Object.)
Creates a shallow copy of the current Object. (Inherited from Object.)
(Overrides RolePlayerChangeRule.RolePlayerChanged(RolePlayerChangedEventArgs).)
Returns a string that represents the current object. (Inherited from Object.)
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Properties
Name
Description
Gets the rule and verifies whether it should raise before the change occurs. (Inherited from Rule.)
Gets the rule and verifies whether it should raise immediately. (Inherited from Rule.)
Gets the rule and verifies whether it should raise when the current transaction commits. (Inherited from Rule.)
Gets the rule and verifies whether it should raise when the top level transaction commits. (Inherited from Rule.)
Gets or sets when the rule should raise. (Inherited from Rule.)
Gets or sets whether the rule is enabled. (Inherited from Rule.)
Gets the priority that is assigned to the rule. (Inherited from Rule.)
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