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random_shuffle (STL/CLR)

Rearranges a sequence of N elements in a range into one of N! possible arrangements selected at random.

template<class _RanIt> inline
    void random_shuffle(_RanIt _First, _RanIt _Last);
template<class _RanIt, class _Fn1> inline
    void random_shuffle(_RanIt _First, _RanIt _Last, _Fn1% _Func);

Remarks

This function behaves the same as the STL function random_shuffle. For more information, see random_shuffle.

Requirements

Header: <cliext/algorithm>

Namespace: cliext

See Also

Reference

algorithm (STL/CLR)