RolePlayerConnectDirectiveHasPathToRolePlayer.RolePlayerConnectDirective Property
Namespace: Microsoft.VisualStudio.Modeling.DslDefinition
Assembly: Microsoft.VisualStudio.Modeling.Sdk.DslDefinition (in Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.dll)
Syntax
'Declaration
<DomainObjectIdAttribute("b1cc0a47-1066-4191-9403-ace6b36e33d6")> _
<DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer/RolePlayerConnectDirective.DisplayName", _
GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
<DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer/RolePlayerConnectDirective.Description", _
GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
<DomainRoleAttribute(DomainRoleOrder.Source, PropertyName := "PathToRolePlayer", _
PropertyDisplayNameKey := "Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer/RolePlayerConnectDirective.PropertyDisplayName", _
Multiplicity := Multiplicity.ZeroOne)> _
Public Property RolePlayerConnectDirective As RolePlayerConnectDirective
'Usage
Dim instance As RolePlayerConnectDirectiveHasPathToRolePlayer
Dim value As RolePlayerConnectDirective
value = instance.RolePlayerConnectDirective
instance.RolePlayerConnectDirective = value
[DomainObjectIdAttribute("b1cc0a47-1066-4191-9403-ace6b36e33d6")]
[DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer/RolePlayerConnectDirective.DisplayName",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer/RolePlayerConnectDirective.Description",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DomainRoleAttribute(DomainRoleOrder.Source, PropertyName = "PathToRolePlayer",
PropertyDisplayNameKey = "Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer/RolePlayerConnectDirective.PropertyDisplayName",
Multiplicity = Multiplicity.ZeroOne)]
public RolePlayerConnectDirective RolePlayerConnectDirective { get; set; }
[DomainObjectIdAttribute(L"b1cc0a47-1066-4191-9403-ace6b36e33d6")]
[DisplayNameResourceAttribute(L"Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer/RolePlayerConnectDirective.DisplayName",
typeof(DslDefinitionModelDomainModel), L"Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DescriptionResourceAttribute(L"Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer/RolePlayerConnectDirective.Description",
typeof(DslDefinitionModelDomainModel), L"Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DomainRoleAttribute(DomainRoleOrder::Source, PropertyName = L"PathToRolePlayer",
PropertyDisplayNameKey = L"Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayer/RolePlayerConnectDirective.PropertyDisplayName",
Multiplicity = Multiplicity::ZeroOne)]
public:
property RolePlayerConnectDirective^ RolePlayerConnectDirective {
RolePlayerConnectDirective^ get ();
void set (RolePlayerConnectDirective^ value);
}
public function get RolePlayerConnectDirective () : RolePlayerConnectDirective
public function set RolePlayerConnectDirective (value : RolePlayerConnectDirective)
Property Value
Type: Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirective
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
See Also
Reference
RolePlayerConnectDirectiveHasPathToRolePlayer Class