Share via


CodeDelegate.FullName Property

Gets the full path and name of the delegate's file.

Namespace:  EnvDTE
Assembly:  EnvDTE (in EnvDTE.dll)

Syntax

'Declaration
ReadOnly Property FullName As String
'Usage
Dim instance As CodeDelegate 
Dim value As String 

value = instance.FullName
string FullName { get; }
property String^ FullName {
    String^ get ();
}
function get FullName () : String

Property Value

Type: System.String
A string representing the full path and name of the delegate's file.

Remarks

The FullName property is known as the FullName property in some versions of Visual Studio.

Note

The values of code model elements such as classes, structs, functions, attributes, delegates, and so forth can be non-deterministic after making certain kinds of edits, meaning that their values cannot be relied upon to always remain the same. For more information, see the section Code Model Element Values Can Change in Discovering Code by Using the Code Model (Visual Basic).

Examples

public void Example(DTE2 dte)
{
   // Before running this example, open a code document from a
   // project and place the insertion point inside a delegate declaration.
   try
   {
      TextSelection objTextSel;
      CodeDelegate objCodeDel;
      CodeElement objCodeElem;

      objTextSel = (TextSelection)dte.ActiveDocument.Selection;
      objCodeDel = (CodeDelegate)objTextSel.ActivePoint.get_CodeElement(vsCMElement.vsCMElementDelegate);

      // Display the fullname of the CodeDelegate object.
      MessageBox.Show(objCodeDel.FullName);

      // Prove that the parent object of a CodeClass is a CodeElement.
      objCodeElem = (CodeElement)objCodeDel.Parent;
   }
   catch (Exception ex)
   {
      MessageBox.Show(ex.Message);
   }
}

.NET Framework Security

See Also

Reference

CodeDelegate Interface

CodeDelegate Members

EnvDTE Namespace

Other Resources

How to: Compile and Run the Automation Object Model Code Examples

Discovering Code by Using the Code Model (Visual Basic)

Discovering Code by Using the Code Model (Visual C#)