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LAUNCH_FLAGS

Specifies the debug launch flags.

enum enum_LAUNCH_FLAGS { 
   LAUNCH_DEBUG      = 0x0000,
   LAUNCH_NODEBUG    = 0x0001,
   LAUNCH_ENABLE_ENC = 0x0002,
   LAUNCH_MERGE_ENV  = 0x0004
};
typedef DWORD LAUNCH_FLAGS;
public enum enum_LAUNCH_FLAGS { 
   LAUNCH_DEBUG      = 0x0000,
   LAUNCH_NODEBUG    = 0x0001,
   LAUNCH_ENABLE_ENC = 0x0002,
   LAUNCH_MERGE_ENV  = 0x0004
};

Members

  • LAUNCH_DEBUG
    Launches the process for debugging.

  • LAUNCH_NODEBUG
    Launches the process without debugging it.

  • LAUNCH_ENABLE_ENC
    DEPRECATED, DO NOT USE.

  • LAUNCH_MERGE_ENV
    Launches the process and merges the environment with the launching host.

Remarks

These values are passed as an argument to the IDebugEngineLaunch2::LaunchSuspended method.

These flags may be combined with a bitwise OR.

Requirements

Header: msdbg.h

Namespace: Microsoft.VisualStudio.Debugger.Interop

Assembly: Microsoft.VisualStudio.Debugger.Interop.dll

See Also

Reference

Enumerations (Visual Studio Debugging)

IDebugEngineLaunch2::LaunchSuspended