NewItemTypesAttribute Class
Used to specify which object types can be assigned as the value of a property or as the value of a property type.
Inheritance Hierarchy
System.Object
System.Attribute
Microsoft.Windows.Design.PropertyEditing.NewItemTypesAttribute
Namespace: Microsoft.Windows.Design.PropertyEditing
Assembly: Microsoft.Windows.Design.Interaction (in Microsoft.Windows.Design.Interaction.dll)
Syntax
'Declaration
<AttributeUsageAttribute(AttributeTargets.Class Or AttributeTargets.Property, AllowMultiple := True)> _
Public NotInheritable Class NewItemTypesAttribute _
Inherits Attribute
[AttributeUsageAttribute(AttributeTargets.Class|AttributeTargets.Property, AllowMultiple = true)]
public sealed class NewItemTypesAttribute : Attribute
[AttributeUsageAttribute(AttributeTargets::Class|AttributeTargets::Property, AllowMultiple = true)]
public ref class NewItemTypesAttribute sealed : public Attribute
[<Sealed>]
[<AttributeUsageAttribute(AttributeTargets.Class|AttributeTargets.Property, AllowMultiple = true)>]
type NewItemTypesAttribute =
class
inherit Attribute
end
public final class NewItemTypesAttribute extends Attribute
The NewItemTypesAttribute type exposes the following members.
Constructors
Name | Description | |
---|---|---|
NewItemTypesAttribute(Type) | Initializes a new instance of the NewItemTypesAttribute class. | |
NewItemTypesAttribute(array<Type[]) | Initializes a new instance of the NewItemTypesAttribute class. |
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Properties
Name | Description | |
---|---|---|
FactoryType | Gets or sets the factory type associated with this attribute. | |
TypeId | Gets the type ID for this attribute. (Overrides Attribute.TypeId.) | |
Types | Gets a list of Type objects that this attribute declares as being valid new item types. |
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Methods
Name | Description | |
---|---|---|
Equals | Infrastructure. Returns a value that indicates whether this instance is equal to a specified object. (Inherited from Attribute.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Returns the hash code for this instance. (Inherited from Attribute.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
IsDefaultAttribute | When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class. (Inherited from Attribute.) | |
Match | When overridden in a derived class, returns a value that indicates whether this instance equals a specified object. (Inherited from Attribute.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
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Explicit Interface Implementations
Name | Description | |
---|---|---|
_Attribute.GetIDsOfNames | Maps a set of names to a corresponding set of dispatch identifiers. (Inherited from Attribute.) | |
_Attribute.GetTypeInfo | Retrieves the type information for an object, which can be used to get the type information for an interface. (Inherited from Attribute.) | |
_Attribute.GetTypeInfoCount | Retrieves the number of type information interfaces that an object provides (either 0 or 1). (Inherited from Attribute.) | |
_Attribute.Invoke | Provides access to properties and methods exposed by an object. (Inherited from Attribute.) |
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Remarks
Use the NewItemFactory and NewItemTypesAttribute classes to extend the items that appear in a list of types to be added in a collection editor.
Use NewItemTypesAttribute to associate a list of types to a property. Typically, the user can select from this list of types. If the property value is nulla null reference (Nothing in Visual Basic), a new instance of the selected type is assigned to the property. A new instance is added to a property whose type is a collection.
If a factory is not specified, the Properties window's "add item" UI uses the name of the type to populate the list of types that can be added. The type's default constructor is used to instantiate the type that is selected.
The list of types can contain abstract types. When an abstract type is listed, a factory must be specified.
NewItemTypesAttribute can be used multiple times on a property, which allows setting more than one factory on a property. This is useful for showing different items in the "add item" list for the same type. For example, one factory could add a MenuItem with a red background and another could add a MenuItem with a black background.
If the property represents a collection, the NewItemTypesAttribute specifies the object types for which instances can be created as items in that collection.
Examples
The following code example shows how to specify types and corresponding factories by using the NewItemTypesAttribute.
Imports System
Imports System.Collections
Imports System.Text
Imports System.Windows.Controls
Imports System.Windows
Imports Microsoft.Windows.Design.PropertyEditing
Imports System.Windows.Media
Imports System.Windows.Media.Imaging
Imports System.Windows.Shapes
Imports System.Collections.Generic
Imports System.Collections.ObjectModel
Imports System.ComponentModel
Public Class ControlWithCollectionProperty
Inherits Button
Private myCollMultipleTypesNoFactory As New ArrayList()
Private myCollTypeWithFactory As New ArrayList()
Private myCollTypeWithMultipleFactories As New ArrayList()
Private myCollMultipleTypesWithFactory As New ArrayList()
Private myCollMultipleTypesInvalid As New ArrayList()
<NewItemTypesAttribute(GetType(Button), GetType(SolidColorBrush), GetType(Integer))> _
Public Property CollMultipleTypesNoFactory() As ArrayList
Get
Return myCollMultipleTypesNoFactory
End Get
Set
myCollMultipleTypesNoFactory = value
End Set
End Property
<NewItemTypesAttribute(GetType(MyType), FactoryType := GetType(MyTypeFactory))> _
Public Property CollTypeWithFactory() As ArrayList
Get
Return myCollTypeWithFactory
End Get
Set
myCollTypeWithFactory = value
End Set
End Property
<NewItemTypesAttribute(GetType(MyType), FactoryType := GetType(MyTypeAlternateFactory)), NewItemTypesAttribute(GetType(MyType), FactoryType := GetType(MyTypeFactory))> _
Public Property CollTypeWithMultipleFactories() As ArrayList
Get
Return myCollTypeWithMultipleFactories
End Get
Set
myCollTypeWithMultipleFactories = value
End Set
End Property
' The following code shows GetImage returning an
' ImageSource, Image Control, and Rectangle.
<NewItemTypesAttribute(GetType(MyType), GetType(Button), GetType(Brush), FactoryType := GetType(MyMultipleTypesFactory))> _
Public Property CollMultipleTypesWithFactory() As ArrayList
Get
Return myCollMultipleTypesWithFactory
End Get
Set
myCollMultipleTypesWithFactory = value
End Set
End Property
' The following case is not valid, because it contains
' a type that does not have a default constructor, and
' no factory is specified.
<NewItemTypesAttribute(GetType(Button), GetType(Brush), GetType(Size))> _
Public Property CollMultipleTypesInvalid() As ArrayList
Get
Return myCollMultipleTypesInvalid
End Get
Set
myCollMultipleTypesInvalid = value
End Set
End Property
End Class
using System;
using System.Collections;
using System.Text;
using System.Windows.Controls;
using System.Windows;
using Microsoft.Windows.Design.PropertyEditing;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
namespace PropertyEditingAttributeTestControls
{
public class ControlWithCollectionProperty : Button
{
private ArrayList myCollMultipleTypesNoFactory = new ArrayList();
private ArrayList myCollTypeWithFactory = new ArrayList();
private ArrayList myCollTypeWithMultipleFactories = new ArrayList();
private ArrayList myCollMultipleTypesWithFactory = new ArrayList();
private ArrayList myCollMultipleTypesInvalid = new ArrayList();
[NewItemTypesAttribute(typeof(Button), typeof(SolidColorBrush), typeof(int))]
public ArrayList CollMultipleTypesNoFactory
{
get
{
return myCollMultipleTypesNoFactory;
}
set
{
myCollMultipleTypesNoFactory = value;
}
}
[NewItemTypesAttribute(typeof(MyType), FactoryType=typeof(MyTypeFactory))]
public ArrayList CollTypeWithFactory
{
get
{
return myCollTypeWithFactory;
}
set
{
myCollTypeWithFactory = value;
}
}
[NewItemTypesAttribute(
typeof(MyType),
FactoryType = typeof(MyTypeAlternateFactory))]
[NewItemTypesAttribute(
typeof(MyType),
FactoryType = typeof(MyTypeFactory))]
public ArrayList CollTypeWithMultipleFactories
{
get
{
return myCollTypeWithMultipleFactories;
}
set
{
myCollTypeWithMultipleFactories = value;
}
}
// The following code shows GetImage returning an
// ImageSource, Image Control, and Rectangle.
[NewItemTypesAttribute(
typeof(MyType),
typeof(Button),
typeof(Brush),
FactoryType = typeof(MyMultipleTypesFactory))]
public ArrayList CollMultipleTypesWithFactory
{
get
{
return myCollMultipleTypesWithFactory;
}
set
{
myCollMultipleTypesWithFactory = value;
}
}
// The following case is not valid, because it contains
// a type that does not have a default constructor, and
// no factory is specified.
[NewItemTypesAttribute(typeof(Button), typeof(Brush), typeof(Size))]
public ArrayList CollMultipleTypesInvalid
{
get
{
return myCollMultipleTypesInvalid;
}
set
{
myCollMultipleTypesInvalid = value;
}
}
}
}
Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
See Also
Reference
Microsoft.Windows.Design.PropertyEditing Namespace