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UIDispatch Class

Microsoft internal use only.

Inheritance Hierarchy

System.Object
  Microsoft.Internal.VisualStudio.PlatformUI.UIDispatch
    Microsoft.Internal.VisualStudio.PlatformUI.UISimpleDataSource

Namespace:  Microsoft.Internal.VisualStudio.PlatformUI
Assembly:  Microsoft.VisualStudio.Shell.11.0 (in Microsoft.VisualStudio.Shell.11.0.dll)

Syntax

'Declaration
Public MustInherit Class UIDispatch _
    Implements IVsUIDispatch, IUIDispatch
public abstract class UIDispatch : IVsUIDispatch, 
    IUIDispatch
public ref class UIDispatch abstract : IVsUIDispatch, 
    IUIDispatch
[<AbstractClass>]
type UIDispatch =  
    class 
        interface IVsUIDispatch 
        interface IUIDispatch 
    end
public abstract class UIDispatch implements IVsUIDispatch, IUIDispatch

The UIDispatch type exposes the following members.

Constructors

  Name Description
Protected method UIDispatch Microsoft internal use only.

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Properties

  Name Description
Public property Verbs Microsoft internal use only.

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Methods

  Name Description
Public method AddCommand Microsoft internal use only.
Public method EnumVerbs Microsoft internal use only.
Public method Equals Determines whether the specified object is equal to the current object. (Inherited from Object.)
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public method GetHashCode Serves as a hash function for a particular type. (Inherited from Object.)
Public method GetType Gets the Type of the current instance. (Inherited from Object.)
Public method Invoke(String, Object) Microsoft internal use only.
Public method Invoke(String, Object, Object%) Microsoft internal use only.
Protected method MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public method ToString Returns a string that represents the current object. (Inherited from Object.)

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Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

See Also

Reference

Microsoft.Internal.VisualStudio.PlatformUI Namespace