Resource Editors
A Resource editor is a specialized environment for creating or modifying resources that are included in a Visual Studio project. The Visual Studio resource editors share techniques and interfaces to help you create and modify application resources quickly and easily. Resource editors enable you to view and edit resources in the appropriate editor and preview resources.
The appropriate editor opens automatically when you create or open a resource.
Note Because managed projects do not use resource script files, you must open your resources from Solution Explorer. You can use the Image editor and the Binary editor to work with resource files in managed projects. Any managed resources you want to edit must be linked resources. The Visual Studio resource editors do not support editing embedded resources.
For information on adding resources to managed projects, please see Resources in Applications in the .NET Framework Developer's Guide. For information on manually adding resource files to managed projects, accessing resources, displaying static resources, and assigning resources strings to properties, see Walkthrough: Localizing Windows Forms and Walkthrough: Using Resources for Localization with ASP.NET.
Use the... |
To edit... |
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Accelerator tables in Visual C++ projects. |
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Binary data information and custom resources in Visual C++, Visual Basic, or Visual C# projects. |
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Dialog boxes in Visual C++ projects. |
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HTML pages in both Design view and HTML view. Caveat: You cannot make changes to HTML pages that are in EXEs or DLLs because the changes are not imported back into the EXE or DLL. |
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Bitmaps, icons, cursors, and other image files in Visual C++, Visual Basic, or Visual C# projects. |
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Menu resources in Visual C++ projects. |
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Ribbon resources in MFC projects. |
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String tables in Visual C++ projects. |
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Toolbar resources in Visual C++ projects. The Toolbar editor is part of the Image editor. |
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Version information in Visual C++ projects. |
Requirements
None
See Also
Reference
Resource Files (Visual Studio)