atomic_signal_fence Function
Acts as a fence—which is a memory synchronization primitive that enforces ordering between load/store operations—between other fences in a calling thread that have signal handlers that are executed in the same thread.
inline void atomic_signal_fence(
memory_order Order
) _NOEXCEPT;
Parameters
- Order
A memory ordering constraint that determines fence type.
Remarks
The Order argument determines fence type.
memory_order_relaxed |
The fence has no effect. |
memory_order_consume |
The fence is an acquire fence. |
memory_order_acquire |
The fence is an acquire fence. |
memory_order_release |
The fence is a release fence. |
memory_order_acq_rel |
The fence is both an acquire fence and a release fence. |
memory_order_seq_cst |
The fence is both an acquire fence and a release fence, and is sequentially consistent. |
Requirements
Header: atomic
Namespace: std