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UnauthenticatedIdentityProvider Class

Inheritance Hierarchy

System.Object
  Microsoft.TeamFoundation.Framework.Server.UnauthenticatedIdentityProvider

Namespace:  Microsoft.TeamFoundation.Framework.Server
Assembly:  Microsoft.TeamFoundation.Framework.Server (in Microsoft.TeamFoundation.Framework.Server.dll)

Syntax

'Declaration
Public Class UnauthenticatedIdentityProvider _
    Implements IIdentityProvider
public class UnauthenticatedIdentityProvider : IIdentityProvider
public ref class UnauthenticatedIdentityProvider : IIdentityProvider
type UnauthenticatedIdentityProvider =  
    class 
        interface IIdentityProvider 
    end
public class UnauthenticatedIdentityProvider implements IIdentityProvider

The UnauthenticatedIdentityProvider type exposes the following members.

Constructors

  Name Description
Public method UnauthenticatedIdentityProvider

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Properties

  Name Description
Public property IsSyncable

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Methods

  Name Description
Public method CreateDescriptor(TeamFoundationRequestContext, IIdentity)
Public method CreateDescriptor(TeamFoundationRequestContext, String)
Public method Equals Determines whether the specified object is equal to the current object. (Inherited from Object.)
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public method GetHashCode Serves as a hash function for a particular type. (Inherited from Object.)
Public method GetIdentity
Public method GetPossibleIdentityTypes
Public method GetType Gets the Type of the current instance. (Inherited from Object.)
Protected method MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public method ServiceStart
Public method SupportedIdentityTypes
Public method SyncMembers
Public method ToString Returns a string that represents the current object. (Inherited from Object.)
Public method TrySyncIdentity

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Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

See Also

Reference

Microsoft.TeamFoundation.Framework.Server Namespace