VisualizerObjectSource.TransferData Method
Namespace: Microsoft.VisualStudio.DebuggerVisualizers
Assembly: Microsoft.VisualStudio.DebuggerVisualizers (in Microsoft.VisualStudio.DebuggerVisualizers.dll)
Syntax
'Declaration
Public Overridable Sub TransferData ( _
target As Object, _
incomingData As Stream, _
outgoingData As Stream _
)
public virtual void TransferData(
Object target,
Stream incomingData,
Stream outgoingData
)
public:
virtual void TransferData(
Object^ target,
Stream^ incomingData,
Stream^ outgoingData
)
abstract TransferData :
target:Object *
incomingData:Stream *
outgoingData:Stream -> unit
override TransferData :
target:Object *
incomingData:Stream *
outgoingData:Stream -> unit
public function TransferData(
target : Object,
incomingData : Stream,
outgoingData : Stream
)
Parameters
target
Type: ObjectObject being visualized.
incomingData
Type: StreamIncoming data stream from the debugger side.
outgoingData
Type: StreamOutgoing data stream going to the debugger side.
Remarks
Transfers data simultaneously in both directions between the debuggee and debugger sides. This data may be any sort of request for the visualizer, whether to fetch data incrementally, or to update the state of the object being visualized.
The transfer is always initiated by the debugger side. This method can be very useful if you implement a custom messaging scheme. The Deserialize and Serialize helper methods can also be useful.
Examples
myVisObjSource.TransferData(myString, incoming, outgoing);
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.