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Shape.RectangleToScreen Method

Computes the size and location of the specified client rectangle in screen coordinates.

Namespace:  Microsoft.VisualBasic.PowerPacks
Assembly:  Microsoft.VisualBasic.PowerPacks.Vs (in Microsoft.VisualBasic.PowerPacks.Vs.dll)

Syntax

'Declaration
Public Function RectangleToScreen ( _
    rect As Rectangle _
) As Rectangle
public Rectangle RectangleToScreen(
    Rectangle rect
)
public:
Rectangle RectangleToScreen(
    Rectangle rect
)
member RectangleToScreen : 
        rect:Rectangle -> Rectangle
public function RectangleToScreen(
    rect : Rectangle
) : Rectangle

Parameters

Return Value

Type: System.Drawing.Rectangle
A Rectangle that represents the converted Rectangle, p, in screen coordinates.

Remarks

Some properties and methods express coordinates relative to the upper-left corner of the screen; others express them relative to the client form. The RectangleToClient and RectangleToScreen methods can be used to convert between the two.

Examples

The following example demonstrates how to use the PointToScreen and RectangleToScreen methods to change the color of a RectangleShape when a drag operation ends over its client area. This example requires that you have a RectangleShape control named RectangleShape1 on a form and that its BackStyle property is set to Opaque.

Public isDrag As Boolean = True 
Public theRectangle As System.Drawing.Rectangle

Private Sub Form1_MouseMove(
    ByVal sender As Object, 
    ByVal e As System.Windows.Forms.MouseEventArgs
  ) Handles RectangleShape1.MouseMove

    ' If the mouse is being dragged, undraw and redraw the rectangle 
    ' while the mouse moves. 
    If (isDrag) Then 

        ' Hide the previous rectangle by calling the 
        ' DrawReversibleFrame method, using the same parameters.
        ControlPaint.DrawReversibleFrame(theRectangle, Me.BackColor, 
          FrameStyle.Dashed)

        ' Calculate the endpoint and dimensions for the new rectangle,  
        ' again by using the PointToScreen method. 
        Dim startPoint As Point = New Point(RectangleShape1.Width, 
         RectangleShape1.Height)
        Dim endPoint As Point = RectangleShape1.PointToScreen(New Point(e.X, e.Y))
        Dim width As Integer = endPoint.X - startPoint.X
        Dim height As Integer = endPoint.Y - startPoint.Y
        theRectangle = New Rectangle(startPoint.X, startPoint.Y, 
         width, height)

        ' Draw the new rectangle by calling DrawReversibleFrame again.  
        ControlPaint.DrawReversibleFrame(theRectangle, Me.BackColor, 
          FrameStyle.Dashed)
    End If 
End Sub 

Private Sub Form1_MouseUp() Handles RectangleShape1.MouseUp

    ' If the MouseUp event occurs, the user is not dragging.
    isDrag = False 
    ' Draw the rectangle to be evaluated. Set a dashed frame style  
    ' by using the FrameStyle enumeration.
    ControlPaint.DrawReversibleFrame(theRectangle, Me.BackColor, 
      FrameStyle.Dashed)
    ' Find out which controls intersect the rectangle, and change 
    ' their colors. 
    ' The method uses the RectangleToScreen method to convert the  
    ' control's client coordinates to screen coordinates. 
    Dim controlRectangle As Rectangle

    controlRectangle = RectangleShape1.RectangleToScreen(
       RectangleShape1.ClientRectangle)
    If controlRectangle.IntersectsWith(theRectangle) Then
        RectangleShape1.BackColor = Color.BurlyWood
    End If 

    ' Reset the rectangle.
    theRectangle = New Rectangle(0, 0, 0, 0)
End Sub
public bool isDrag = true;
public System.Drawing.Rectangle theRectangle;

private void Form1_MouseMove(object sender, System.Windows.Forms.MouseEventArgs e)
{

    // If the mouse is being dragged, undraw and redraw the rectangle 
    // while the mouse moves. 
    if (isDrag)

    // Hide the previous rectangle by calling the 
    // DrawReversibleFrame method, using the same parameters.
    {
        ControlPaint.DrawReversibleFrame(theRectangle, this.BackColor, FrameStyle.Dashed);

        // Calculate the endpoint and dimensions for the new rectangle,  
        // again by using the PointToScreen method.
        Point startPoint = new Point(rectangleShape1.Width, rectangleShape1.Height);
        Point endPoint = rectangleShape1.PointToScreen(new Point(e.X, e.Y));
        int width = endPoint.X - startPoint.X;
        int height = endPoint.Y - startPoint.Y;
        theRectangle = new Rectangle(startPoint.X, startPoint.Y, width, height);

        // Draw the new rectangle by calling DrawReversibleFrame again.  
        ControlPaint.DrawReversibleFrame(theRectangle, this.BackColor, FrameStyle.Dashed);
    }
}

private void Form1_MouseUp(object sender, System.Windows.Forms.MouseEventArgs e)
{

    // If the MouseUp event occurs, the user is not dragging.
    isDrag = false;
    // Draw the rectangle to be evaluated. Set a dashed frame style  
    // by using the FrameStyle enumeration.
    ControlPaint.DrawReversibleFrame(theRectangle, this.BackColor, FrameStyle.Dashed);
    // Find out which controls intersect the rectangle, and change 
    // their colors. 
    // The method uses the RectangleToScreen method to convert the  
    // control's client coordinates to screen coordinates.
    Rectangle controlRectangle;

    controlRectangle = rectangleShape1.RectangleToScreen(rectangleShape1.ClientRectangle);
    if (controlRectangle.IntersectsWith(theRectangle))
    {
        rectangleShape1.BackColor = Color.BurlyWood;
    }

    // Reset the rectangle.
    theRectangle = new Rectangle(0, 0, 0, 0);
}

.NET Framework Security

See Also

Reference

Shape Class

Microsoft.VisualBasic.PowerPacks Namespace

Other Resources

How to: Draw Lines with the LineShape Control (Visual Studio)

How to: Draw Shapes with the OvalShape and RectangleShape Controls (Visual Studio)

Introduction to the Line and Shape Controls (Visual Studio)