RolePlayerConnectDirectiveHasPathToRolePlayerSerializer Class
Serializer RolePlayerConnectDirectiveHasPathToRolePlayerSerializer for DomainClass RolePlayerConnectDirectiveHasPathToRolePlayer.
Inheritance Hierarchy
System.Object
Microsoft.VisualStudio.Modeling.DomainClassXmlSerializer
Microsoft.VisualStudio.Modeling.DomainRelationshipXmlSerializer
Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveHasPathToRolePlayerSerializer
Namespace: Microsoft.VisualStudio.Modeling.DslDefinition
Assembly: Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.12.0 (in Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.12.0.dll)
Syntax
'Declaration
Public NotInheritable Class RolePlayerConnectDirectiveHasPathToRolePlayerSerializer _
Inherits DomainRelationshipXmlSerializer
public sealed class RolePlayerConnectDirectiveHasPathToRolePlayerSerializer : DomainRelationshipXmlSerializer
public ref class RolePlayerConnectDirectiveHasPathToRolePlayerSerializer sealed : public DomainRelationshipXmlSerializer
[<Sealed>]
type RolePlayerConnectDirectiveHasPathToRolePlayerSerializer =
class
inherit DomainRelationshipXmlSerializer
end
public final class RolePlayerConnectDirectiveHasPathToRolePlayerSerializer extends DomainRelationshipXmlSerializer
The RolePlayerConnectDirectiveHasPathToRolePlayerSerializer type exposes the following members.
Constructors
Name | Description | |
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RolePlayerConnectDirectiveHasPathToRolePlayerSerializer | RolePlayerConnectDirectiveHasPathToRolePlayerSerializer Constructor |
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Properties
Name | Description | |
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MonikerAttributeName | Cannot be monikerized. (Overrides DomainClassXmlSerializer.MonikerAttributeName.) | |
MonikerTagName | Cannot be monikerized. (Overrides DomainClassXmlSerializer.MonikerTagName.) | |
SerializesId | Exposes whether serializers derived from this class are serializing Id. (Overrides DomainRelationshipXmlSerializer.SerializesId.) | |
UsesFullForm | Exposes whether serializers derived from this class are serializing this relationship in full form. (Overrides DomainRelationshipXmlSerializer.UsesFullForm.) | |
XmlTagName | This is the XML tag name used to serialize an instance of RolePlayerConnectDirectiveHasPathToRolePlayer. (Overrides DomainClassXmlSerializer.XmlTagName.) |
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Methods
Name | Description | |
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CalculateQualifiedName | Calculates a reference to a handled model element instance. (Inherited from DomainClassXmlSerializer.) | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetMonikerQualifier | Calculates the Qualifier for the moniker. (Inherited from DomainClassXmlSerializer.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MonikerizeReference | Calculates a Moniker, given a reference to a ModelElement. (Inherited from DomainRelationshipXmlSerializer.) | |
Read | Public Read() method that deserializes one RolePlayerConnectDirectiveHasPathToRolePlayer instance from XML. (Overrides DomainClassXmlSerializer.Read(SerializationContext, ModelElement, XmlReader).) | |
ReadRootElement | Deserializes the root model element from XML. (Inherited from DomainClassXmlSerializer.) | |
Reset | Returns the serializer to its initial state (Inherited from DomainClassXmlSerializer.) | |
SerializeReference | Calculates a monikerized string reference to the given target role-player instance. (Inherited from DomainRelationshipXmlSerializer.) | |
ToString | Returns a string that represents the current object. (Inherited from Object.) | |
TryCreateDerivedInstance | This method creates a correct derived instance of RolePlayerConnectDirectiveHasPathToRolePlayer based on the tag currently pointed by the reader. Note that the difference between this method and the above one is that this method will never create an instance of the RolePlayerConnectDirectiveHasPathToRolePlayer type itself, only derived types are checked. (Overrides DomainRelationshipXmlSerializer.TryCreateDerivedInstance(SerializationContext, XmlReader, Partition).) | |
TryCreateInstance | This method creates a correct instance of RolePlayerConnectDirectiveHasPathToRolePlayer based on the tag currently pointed by the reader. If the reader is positioned at a serialized RolePlayerConnectDirectiveHasPathToRolePlayer, a new RolePlayerConnectDirectiveHasPathToRolePlayer instance will be created in the given partition, otherwise null is returned. (Overrides DomainClassXmlSerializer.TryCreateInstance(SerializationContext, XmlReader, Partition).) | |
TryCreateMonikerInstance | This method creates a Moniker of the correct derived (including RolePlayerConnectDirectiveHasPathToRolePlayer itself) instance of RolePlayerConnectDirectiveHasPathToRolePlayer based on the tag currently pointed by the reader. (Overrides DomainClassXmlSerializer.TryCreateMonikerInstance(SerializationContext, XmlReader, ModelElement, Guid, Partition).) | |
Write(SerializationContext, ModelElement, XmlWriter) | Serializes the model element instance associated with this serializer instance into XML. (Inherited from DomainClassXmlSerializer.) | |
Write(SerializationContext, ModelElement, XmlWriter, RootElementSettings) | Not Supported. (Overrides DomainClassXmlSerializer.Write(SerializationContext, ModelElement, XmlWriter, RootElementSettings).) | |
WriteMoniker | Not Supported. (Overrides DomainClassXmlSerializer.WriteMoniker(SerializationContext, ModelElement, XmlWriter, ModelElement, DomainRelationshipXmlSerializer).) | |
WriteRootElement | Serializes the root model element instance associated with this serializer instance into XML. (Inherited from DomainClassXmlSerializer.) |
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Thread Safety
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.