get_texture Function
Gets the Direct3D texture interface underlying the specified texture object.
template<
typename _Value_type,
int _Rank
>
_Ret_ IUnknown *get_texture(
const texture<_Value_type, _Rank> &_Texture
) restrict(cpu);
template<
typename _Value_type,
int _Rank
>
_Ret_ IUnknown *get_texture(
const writeonly_texture_view<_Value_type, _Rank> &_Texture
) restrict(cpu);
template<
typename _Value_type,
int _Rank
>
_Ret_ IUnknown *get_texture(
const texture_view<_Value_type, _Rank> &_Texture
) restrict(cpu);
Parameters
_Value_type
The element type of the texture._Rank
The rank of the texture._Texture
A texture or texture view associated with the accelerator_view for which the underlying Direct3D texture interface is returned.
Return Value
The IUnknown interface pointer corresponding to the Direct3D texture underlying the texture.
Requirements
Header: amp_graphics.h
Namespace: Concurrency::graphics::direct3d