Using Async for File Access (C# and Visual Basic)

You can use the Async feature to access files. By using the async feature, you can call into asynchronous methods without using callbacks or splitting your code across multiple methods or lambda expressions. To make synchronous code asynchronous, you just call an asynchronous method instead of a synchronous method and add a few keywords to the code.

You might consider the following reasons for adding asynchrony to file access calls:

  • Asynchrony makes UI applications more responsive because the UI thread that launches the operation can perform other work. If the UI thread must execute code that takes a long time (for example, more than 50 milliseconds), the UI may freeze until the I/O is complete and the UI thread can again process keyboard and mouse input and other events.

  • Asynchrony improves the scalability of ASP.NET and other server-based applications by reducing the need for threads. If the application uses a dedicated thread per response and a thousand requests are being handled simultaneously, a thousand threads are needed. Asynchronous operations often don’t need to use a thread during the wait. They use the existing I/O completion thread briefly at the end.

  • The latency of a file access operation might be very low under current conditions, but the latency may greatly increase in the future. For example, a file may be moved to a server that's across the world.

  • The added overhead of using the Async feature is small.

  • Asynchronous tasks can easily be run in parallel.

Running the Examples

Note

The examples in this topic don’t apply to Windows Store apps, which are Windows 8 apps that are full screen and tailored for touch interaction. For information about how to use async file access in Windows Store apps, see .NET for Windows Store apps overview and File and Stream I/O. For examples of file I/O for Windows Store apps, you can download the File Access Sample.

To run the examples in this topic, you can create a WPF Application or a Windows Forms Application and then add a Button. In the button's Click event, add a call to the first method in each example.

In the following examples, include the following Imports (Visual Basic) or using (C#) statements.

Imports System
Imports System.Collections.Generic
Imports System.Diagnostics
Imports System.IO
Imports System.Text
Imports System.Threading.Tasks
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Text;
using System.Threading.Tasks;

Use of the FileStream Class

The examples in this topic use the FileStream class, which has an option that causes asynchronous I/O to occur at the operating system level. By using this option, you can avoid blocking a ThreadPool thread in many cases. To enable this option, you specify the useAsync=true or options=FileOptions.Asynchronous argument in the constructor call.

You can’t use this option with StreamReader and StreamWriter if you open them directly by specifying a file path. However, you can use this option if you provide them a Stream that the FileStream class opened. Note that asynchronous calls are faster in UI apps even if a ThreadPool thread is blocked, because the UI thread isn’t blocked during the wait.

Writing Text

The following example writes text to a file. At each await statement, the method immediately exits. When the file I/O is complete, the method resumes at the statement that follows the await statement. Note that the async modifier is in the definition of methods that use the await statement.

Public Async Sub ProcessWrite()
    Dim filePath = "temp2.txt" 
    Dim text = "Hello World" & ControlChars.CrLf

    Await WriteTextAsync(filePath, text)
End Sub 

Private Async Function WriteTextAsync(filePath As String, text As String) As Task
    Dim encodedText As Byte() = Encoding.Unicode.GetBytes(text)

    Using sourceStream As New FileStream(filePath,
        FileMode.Append, FileAccess.Write, FileShare.None,
        bufferSize:=4096, useAsync:=True)

        Await sourceStream.WriteAsync(encodedText, 0, encodedText.Length)
    End Using 
End Function
public async void ProcessWrite()
{
    string filePath = @"temp2.txt";
    string text = "Hello World\r\n";

    await WriteTextAsync(filePath, text);
}

private async Task WriteTextAsync(string filePath, string text)
{
    byte[] encodedText = Encoding.Unicode.GetBytes(text);

    using (FileStream sourceStream = new FileStream(filePath,
        FileMode.Append, FileAccess.Write, FileShare.None,
        bufferSize: 4096, useAsync: true))
    {
        await sourceStream.WriteAsync(encodedText, 0, encodedText.Length);
    };
}

The original example has the statement await sourceStream.WriteAsync(encodedText, 0, encodedText.Length);, which is a contraction of the following two statements:

Dim theTask As Task = sourceStream.WriteAsync(encodedText, 0, encodedText.Length)
Await theTask
Task theTask = sourceStream.WriteAsync(encodedText, 0, encodedText.Length);
await theTask;

The first statement returns a task and causes file processing to start. The second statement with the await causes the method to immediately exit and return a different task. When the file processing later completes, execution returns to the statement that follows the await. For more information, see Control Flow in Async Programs (C# and Visual Basic) and Walkthrough: Using the Debugger with Async Methods.

Reading Text

The following example reads text from a file. The text is buffered and, in this case, placed into a StringBuilder. Unlike in the previous example, the evaluation of the await produces a value. The ReadAsync method returns a Task<Int32>, so the evaluation of the await produces an Int32 value (numRead) after the operation completes. For more information, see Async Return Types (C# and Visual Basic).

Public Async Sub ProcessRead()
    Dim filePath = "temp2.txt" 

    If File.Exists(filePath) = False Then
        Debug.WriteLine("file not found: " & filePath)
    Else 
        Try 
            Dim text As String = Await ReadTextAsync(filePath)
            Debug.WriteLine(text)
        Catch ex As Exception
            Debug.WriteLine(ex.Message)
        End Try 
    End If 
End Sub 

Private Async Function ReadTextAsync(filePath As String) As Task(Of String)

    Using sourceStream As New FileStream(filePath,
        FileMode.Open, FileAccess.Read, FileShare.Read,
        bufferSize:=4096, useAsync:=True)

        Dim sb As New StringBuilder

        Dim buffer As Byte() = New Byte(&H1000) {}
        Dim numRead As Integer
        numRead = Await sourceStream.ReadAsync(buffer, 0, buffer.Length)
        While numRead <> 0
            Dim text As String = Encoding.Unicode.GetString(buffer, 0, numRead)
            sb.Append(text)

            numRead = Await sourceStream.ReadAsync(buffer, 0, buffer.Length)
        End While 

        Return sb.ToString
    End Using 
End Function
public async void ProcessRead()
{
    string filePath = @"temp2.txt";

    if (File.Exists(filePath) == false)
    {
        Debug.WriteLine("file not found: " + filePath);
    }
    else
    {
        try
        {
            string text = await ReadTextAsync(filePath);
            Debug.WriteLine(text);
        }
        catch (Exception ex)
        {
            Debug.WriteLine(ex.Message);
        }
    }
}

private async Task<string> ReadTextAsync(string filePath)
{
    using (FileStream sourceStream = new FileStream(filePath,
        FileMode.Open, FileAccess.Read, FileShare.Read,
        bufferSize: 4096, useAsync: true))
    {
        StringBuilder sb = new StringBuilder();

        byte[] buffer = new byte[0x1000];
        int numRead;
        while ((numRead = await sourceStream.ReadAsync(buffer, 0, buffer.Length)) != 0)
        {
            string text = Encoding.Unicode.GetString(buffer, 0, numRead);
            sb.Append(text);
        }

        return sb.ToString();
    }
}

Parallel Asynchronous I/O

The following example demonstrates parallel processing by writing 10 text files. For each file, the WriteAsync method returns a task that is then added to a list of tasks. The await Task.WhenAll(tasks); statement exits the method and resumes within the method when file processing is complete for all of the tasks.

The example closes all FileStream instances in a finally block after the tasks are complete. If each FileStream was instead created in a using statement, the FileStream might be disposed of before the task was complete.

Note that any performance boost is almost entirely from the parallel processing and not the asynchronous processing. The advantages of asynchrony are that it doesn’t tie up multiple threads, and that it doesn’t tie up the user interface thread.

Public Async Sub ProcessWriteMult()
    Dim folder = "tempfolder\" 
    Dim tasks As New List(Of Task)
    Dim sourceStreams As New List(Of FileStream)

    Try 
        For index = 1 To 10
            Dim text = "In file " & index.ToString & ControlChars.CrLf

            Dim fileName = "thefile" & index.ToString("00") & ".txt" 
            Dim filePath = folder & fileName

            Dim encodedText As Byte() = Encoding.Unicode.GetBytes(text)

            Dim sourceStream As New FileStream(filePath,
                FileMode.Append, FileAccess.Write, FileShare.None,
                bufferSize:=4096, useAsync:=True)

            Dim theTask As Task = sourceStream.WriteAsync(encodedText, 0, encodedText.Length)
            sourceStreams.Add(sourceStream)

            tasks.Add(theTask)
        Next

        Await Task.WhenAll(tasks)
    Finally 
        For Each sourceStream As FileStream In sourceStreams
            sourceStream.Close()
        Next 
    End Try 
End Sub
public async void ProcessWriteMult()
{
    string folder = @"tempfolder\";
    List<Task> tasks = new List<Task>();
    List<FileStream> sourceStreams = new List<FileStream>();

    try
    {
        for (int index = 1; index <= 10; index++)
        {
            string text = "In file " + index.ToString() + "\r\n";

            string fileName = "thefile" + index.ToString("00") + ".txt";
            string filePath = folder + fileName;

            byte[] encodedText = Encoding.Unicode.GetBytes(text);

            FileStream sourceStream = new FileStream(filePath,
                FileMode.Append, FileAccess.Write, FileShare.None,
                bufferSize: 4096, useAsync: true);

            Task theTask = sourceStream.WriteAsync(encodedText, 0, encodedText.Length);
            sourceStreams.Add(sourceStream);

            tasks.Add(theTask);
        }

        await Task.WhenAll(tasks);
    }

    finally
    {
        foreach (FileStream sourceStream in sourceStreams)
        {
            sourceStream.Close();
        }
    }
}

When using the WriteAsync and ReadAsync methods, you can specify a CancellationToken, which you can use to cancel the operation mid-stream. For more information, see Fine-Tuning Your Async Application (C# and Visual Basic) and Cancellation in Managed Threads.

See Also

Tasks

Walkthrough: Using the Debugger with Async Methods

Concepts

Asynchronous Programming with Async and Await (C# and Visual Basic)

Async Return Types (C# and Visual Basic)

Control Flow in Async Programs (C# and Visual Basic)