Engine.RegisterLogger Method
Registers the specified logger with the Engine.
MSBuild is now included in Visual Studio instead of the .NET Framework. You can use MSBuild 12.0 side-by-side with versions previously deployed with the .NET Framework.For more information, see What's New in MSBuild 12.0.
Namespace: Microsoft.Build.BuildEngine
Assembly: Microsoft.Build.Engine (in Microsoft.Build.Engine.dll)
Syntax
'Declaration
Public Sub RegisterLogger ( _
logger As ILogger _
)
public void RegisterLogger(
ILogger logger
)
public:
void RegisterLogger(
ILogger^ logger
)
member RegisterLogger :
logger:ILogger -> unit
public function RegisterLogger(
logger : ILogger
)
Parameters
logger
Type: Microsoft.Build.Framework.ILoggerThe logger to associate with the Engine.
Remarks
When a logger is registered with the Engine, it receives all build events.
To unregister loggers, use the UnregisterAllLoggers method.
Examples
The following example creates an Engine object and uses the BuildProjectFile method to build a project file. The FileLogger class is used to log information to a file.
Module Module1
'Add references to Microsoft.Build.Framework and
'Microsoft.Build.BuildEngine
Sub Main()
'Create a new Engine object
Dim engine As New Engine()
'Point to the path that contains the .NET Framework 2.0 CLR and tools
engine.BinPath = "c:\windows\microsoft.net\framework\v2.0.xxxxx"
'Instantiate a new FileLogger to generate a build log
Dim logger As New FileLogger()
'Set logfile parameter to indicate the log destination
logger.Parameters = "logfile=c:\temp\build.log"
'Register the logger with the engine
engine.RegisterLogger(logger)
'Build the project file
Dim success As Boolean = engine.BuildProjectFile("c:\temp\validate.proj")
'Unregister all loggers to close the log file
engine.UnregisterAllLoggers()
If success Then
Console.WriteLine("Build succeeded.")
Else
Console.WriteLine("Build failed. View C:\temp\build.log for details.")
End If
End Sub
End Module
using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Build.BuildEngine;
namespace BuildAProjectCS
{
class Program
{
static void Main(string[] args)
{
// Instantiate a new Engine object
Engine engine = new Engine();
// Point to the path that contains the .NET Framework 2.0 CLR and tools
engine.BinPath = @"c:\windows\microsoft.net\framework\v2.0.xxxxx";
// Instantiate a new FileLogger to generate build log
FileLogger logger = new FileLogger();
// Set the logfile parameter to indicate the log destination
logger.Parameters = @"logfile=C:\temp\build.log";
// Register the logger with the engine
engine.RegisterLogger(logger);
// Build a project file
bool success = engine.BuildProjectFile(@"c:\temp\validate.proj");
//Unregister all loggers to close the log file
engine.UnregisterAllLoggers();
if (success)
Console.WriteLine("Build succeeded.");
else
Console.WriteLine(@"Build failed. View C:\temp\build.log for details");
}
}
}
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see dd66cd4c-b087-415f-9c3e-94e3a1835f74.