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IDebugEngineCreateEvent2::GetEngine

Applies to: yesVisual Studio noVisual Studio for Mac

Note

This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here

Retrieves the object that represents the newly created debug engine (DE).

Syntax

HRESULT GetEngine( 
   IDebugEngine2** pEngine
);
int GetEngine( 
   out IDebugEngine2 pEngine
);

Parameters

pEngine
[out] Returns an IDebugEngine2 object that represents the newly created DE.

Return Value

If successful, returns S_OK; otherwise, returns an error code.

See also