IDebugObject::IsProxy
Applies to: Visual Studio Visual Studio for Mac
Note
This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here
Determines if the object is a transparent proxy.
Syntax
HRESULT IsProxy (
BOOL* pfIsProxy
);
int IsProxy (
out bool pfIsProxy
);
Parameters
pfIsProxy
[out] TRUE
if the object is a transparent proxy; otherwise, FALSE
.
Return Value
If successful, returns S_OK
; otherwise, returns an error code.
Remarks
This method is implemented by the default C++ debug engine.