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PENDING_BP_STATE_FLAGS

Applies to: yesVisual Studio noVisual Studio for Mac

Note

This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here

Specifies the pending breakpoint state flags.

Syntax

enum enum_PENDING_BP_STATE_FLAGS { 
   PBPSF_NONE        = 0x0000,
   PBPSF_VIRTUALIZED = 0x0001
};
typedef DWORD PENDING_BP_STATE_FLAGS;
public enum enum_PENDING_BP_STATE_FLAGS { 
   PBPSF_NONE        = 0x0000,
   PBPSF_VIRTUALIZED = 0x0001
};

Fields

PBPSF_NONE Placeholder.

PBPSF_VIRTUALIZED Specifies a virtualized pending breakpoint, one that is to be bound every time new code is loaded.

Remarks

Used for the flags member of the PENDING_BP_STATE_INFO structure.

Requirements

Header: msdbg.h

Namespace: Microsoft.VisualStudio.Debugger.Interop

Assembly: Microsoft.VisualStudio.Debugger.Interop.dll

See also