CGdiObject::DeleteObject

BOOLDeleteObject();

Return Value

Nonzero if the GDI object was successfully deleted; otherwise 0.

Remarks

Deletes the attached Windows GDI object from memory by freeing all system storage associated with the Windows GDI object. The storage associated with the CGdiObject object is not affected by this call. An application should not call DeleteObject on a CGdiObject object that is currently selected into a device context.

When a pattern brush is deleted, the bitmap associated with the brush is not deleted. The bitmap must be deleted independently.

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See Also   CGdiObject::Detach