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Region Methods
Constructors |
Description |
Region |
Creates a Region object. |
Methods |
Description |
andWith |
Creates a Region object that contains the elements common to a specified region and this one. |
clone |
Creates a duplicate of this Region object. |
contains |
Retrieves a boolean value that indicates whether a specified point or rectangle exists in the region. |
copyHandle |
Retrieves a copy of the Win32 handle for the region on which this object is based. |
createElliptical |
Creates an elliptical region based on a specified bounding rectangle. |
createPolygonal |
Creates a region based on an array of points. |
createRectangular |
Creates a rectangular region based on a specified bounding rectangle. |
createRoundedRectangular |
Creates a rounded rectangular region based on a specified bounding rectangle. |
destroyHandle |
Called when this object is about to destroy its handle. |
diffWith |
Creates a new region that consists of all areas of this region that are not included in the specified one. |
dispose |
Frees all resources allocated by this object. |
equals |
Retrieves a boolean value that indicates whether the specified object is equivalent to this Region object. |
finalize |
Frees the resources allocated by this object. |
getBounds |
Retrieves the bounding rectangle for this region. |
getHandle |
Retrieves the Win32 handle (HREGION) for this region. |
hashCode |
Retrieves a hash code for this object. |
offset |
Creates a new Region object which consists of this region, relocated by the specified offset. |
orWith |
Creates and returns a new region that represents a union between a specified region and this one. |
xorWith |
Creates a new Region object that contains all non-duplicate elements of this region and a specified one. |