Development area mappings from Android to Windows
In this article
[This article is for Windows 8.x and Windows Phone 8.x developers writing Windows Runtime apps. If you’re developing for Windows 10, see the latest documentation ]
Use this reference to map selected Android development areas to equivalents for Windows Store apps.
Animation and graphics, OpenGL ES 2.0
See Blend and Port from OpenGL ES 2.0 to Microsoft Direct3D 11.1
App launchers, notifications, toasts, and widgets
See Tiles, badges, and notifications
Application lifecycle
See Application lifecycle and Launching, resuming, and multitasking
Google AdMob Ads
See Microsoft Advertising SDK
Google Drive
See OneDrive API (but see Configuring your app before using the Microsoft OneDrive API), and Quickstart: Roaming application data
Google Maps
See How to display your location on a Bing Map and Bing Maps for Windows Store apps
Google Search
See Quickstart: Adding search to an app and Search contract sample
Navigation
See Quickstart: Navigating between pages , Navigation design for Windows Store apps , and Navigation model
Shared preferences, internal and external storage, cache files
See Managing application data , Quickstart: Add app settings , and Working with data and files
SQLite
See Using SQLite in Windows 8 Store Apps and SQLite with Windows 8 apps
Touch
See Responding to user interaction
Web services
See Connecting to web services
Task mappings from Android to Windows