How to manage calls on the default Bluetooth communications device (HTML)
[This article is for Windows 8.x and Windows Phone 8.x developers writing Windows Runtime apps. If you’re developing for Windows 10, see the latest documentation]
This tutorial shows you how to configure the default Bluetooth communications device to handle calls.
What you need to know
Technologies
- Windows Runtime
Prerequisites
- You must be familiar with HTML, JavaScript, Windows events and event handlers.
- To be able to run this sample, you need a Bluetooth-enabled computer that is running Windows 8 or later operating system.
Instructions
Step 1: Code for your Default.html file
The CallControl sample uses the following HTML script to format the screen with the UI elements that allow you to experience its functionality.
- Here is the HTML code that the CallControl sample uses:
<!DOCTYPE html>
<html>
<head>
<title>Call Control</title>
<!-- WinJS references -->
<link href="winjs/css/ui-light.css" rel="stylesheet" type="text/css" />
<script type="text/javascript" src="WinJS/js/base.js"></script>
<script type="text/javascript" src="WinJS/js/ui.js"></script>
<script type="text/javascript" src="WinJS/js/wwaapp.js"></script>
<!-- SDK Base references -->
<link rel="stylesheet" type="text/css" href="css/base-sdk.css" />
<script type="text/javascript" src="base-sdk.js"></script>
<!-- Sample references -->
<link rel="stylesheet" type="text/css" href="css/program.css" />
<script type="text/javascript" src="program.js"></script>
</head>
<body role="application">
<div id="rootGrid">
<div id="header" role="contentinfo">
</div>
<div id="content">
<h1>
Call Control</h1>
<h2 id="inputLabel">
Input</h2>
<div id="input" role="main" aria-labelledby="inputLabel">
<div class="options">
<h3 id="listLabel">
Select scenario:</h3>
<select size="4" id="scenarios" aria-labelledby="listLabel">
<option selected="selected" value="1">1) Call Controls</option>
</select>
</div>
<div class="details" role="region" aria-labelledby="descLabel" aria-live="assertive">
<h3 id="descLabel">
Description:</h3>
<!-- Scenario 1 Input -->
<div class="item" id="scenario1Input">
<p>
To use this sample, ensure you have a bluetooth device and press the initialize
the call control button. After initialization you will be able to simulate an incoming
call by pressing the indicate phone call button. Use your bluetooth device to answer
and hang up the call. Redial and dial should work after initialization. Some devices
require a stream to be opened so a file will start playing to the default communications
device.
</p>
<button class="action" id="scenario1Initialize">
Initialize Call Buttons</button>
<button class="action secondary" id="scenario1Ring" disabled="disabled">
Indicate Phone Call</button>
<br />
<br />
</div>
</div>
</div>
<div class="clear">
</div>
<h2 id="outputLabel">
Output</h2>
<div id="output" role="region" aria-labelledby="outputLabel" aria-live="assertive">
<div id="statusMessage">
</div>
<!-- Scenario 1 Output -->
<div class="item" id="scenario1Output">
<audio id="audiotag" src="folk_rock.mp3" msaudiocategory="communications"
msaudiodevicetype="communications" loop>
</audio>
</div>
</div>
</div>
<div id="footer" role="contentinfo">
</div>
</div>
</body>
</html>
Step 2: Code for your Default.js file
As part of initialization, the CallControl sample configures event listeners and ties them to event handlers to respond to buttons, including the answer button and hangup button.
- Here is the JavaScript code that the CallControl sample uses:
//// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
//// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
//// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
//// PARTICULAR PURPOSE.
////
//// Copyright (c) Microsoft Corporation. All rights reserved
/// <reference path="base-sdk.js" />
(function () {
// Initialize the call control object here using the default bluetooth communications device
var callControls = null;
var callToken;
var audiotag;
function id(elementId) {
return document.getElementById(elementId);
}
function initDevice() {
if (!callControls) {
try {
callControls = Windows.Media.Devices.CallControl.getDefault();
if (callControls) {
// Add the event listener to listen for the various button presses
callControls.addEventListener("answerrequested", answerButton, false);
callControls.addEventListener("hanguprequested", hangupButton, false);
callControls.addEventListener("audiotransferrequested", audiotransferButton, false);
callControls.addEventListener("redialrequested", redialButton, false);
callControls.addEventListener("dialrequested", dialButton, false);
sdkSample.displayStatus("Call Controls Initialized");
id("scenario1Ring").disabled = false;
} else {
sdkSample.displayError("No Bluetooth device detected.");
}
}
catch (e) {
sdkSample.displayError("No Bluetooth device detected.");
}
}
}
function newIncomingCall() {
// Indicate a new incoming call and ring the headset.
callToken = callControls.indicateNewIncomingCall(true, "5555555555");
sdkSample.displayStatus("Call Token: " + callToken);
}
function answerButton() {
// When the answer button is pressed indicate to the device that the call was answered
// and start a song on the headset (this is done by streaming music to the bluetooth
// device in this sample)
sdkSample.displayStatus("Answer requested: " + callToken);
callControls.indicateActiveCall(callToken);
audiotag = document.getElementById("audiotag");
audiotag.play();
}
function hangupButton() {
// Hang up request received. The application should end the active call and stop
// streaming to the headset
sdkSample.displayStatus("Hangup requested");
callControls.endCall(callToken);
audiotag = document.getElementById("audiotag");
audiotag.pause();
}
function audiotransferButton() {
// Handle the audio transfer request here
sdkSample.displayStatus("Audio Transfer requested");
}
function redialButton(redialRequestedEventArgs) {
// Handle the redial request here. Indicate to the device that the request was handled.
sdkSample.displayStatus("Redial requested");
redialRequestedEventArgs.handled = true;
}
function dialButton(dialRequestedEventArgs) {
// A device may send a dial request by either sending a URI or if it is a speed dial,
// an integer with the number to dial.
if (typeof(dialRequestedEventArgs.contact) === "number") {
sdkSample.displayStatus("Dial requested: " + dialRequestedEventArgs.contact);
dialRequestedEventArgs.handled = true;
}
else {
sdkSample.displayStatus("Dial requested: " + dialRequestedEventArgs.contact.schemeName + ":" +
dialRequestedEventArgs.contact.path);
dialRequestedEventArgs.handled = true;
}
}
function initialize() {
id("scenario1Initialize").addEventListener("click", initDevice, false);
id("scenario1Ring").addEventListener("click", newIncomingCall, false);
id("scenarios").addEventListener("change", onScenarioChanged, false);
}
function onScenarioChanged() {
sdkSample.displayStatus("");
}
document.addEventListener("DOMContentLoaded", initialize, false);
})();
Step 3: Run and test the CallControl sample
- Detailed instructions for building, running and testing this sample are included in the description for this sample. To see the build and other instructions for this sample, refer to Call Control Sample.
Remarks
Some devices require an audio stream to be opened first, so that an audio file can then start playing to the default communications device.
For developer guidance, and for best practices for managing calls in a Windows Store app, see Guidelines for developing audio-aware apps