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PlayerState enumeration (effects.h)

[The feature associated with this page, Windows Media Player SDK, is a legacy feature. It has been superseded by MediaPlayer. MediaPlayer has been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code use MediaPlayer instead of Windows Media Player SDK, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]

The PlayerState enumeration type provides some basic states of Windows Media Player.

Number Description
0 Stop state
1 Pause state
2 Play state

Syntax

typedef enum PlayerState {
  stop_state = 0,
  pause_state = 1,
  play_state = 2
} ;

Constants

 
stop_state
Value: 0
pause_state
Value: 1
play_state
Value: 2

Remarks

This enumeration is used by the TimedLevel structure.

Requirements

   
Minimum supported client Windows Media Player version 7.0 or later.
Header effects.h

See also

TimedLevel

Visualization Structures and Enumeration Types