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Generates an output mesh with reordered faces and vertices to optimize performance.
Overload List
public Mesh Optimize(MeshFlags); public Mesh Optimize(MeshFlags, out int, out int); public Mesh Optimize(MeshFlags, out int, out int, out GraphicsStream);
Remarks
Exceptions
The method call is invalid. For example, a method's parameter might contain an invalid value.
Microsoft Direct3D could not allocate sufficient memory to complete the call.
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