EffectStateManager.SetTexture(Int32,BaseTexture) Method (Microsoft.DirectX.Direct3D)
Sets a texture.
Definition
Visual Basic MustOverride Public Sub SetTexture( _
ByVal textureStage As Integer, _
ByVal texture As BaseTexture _
)C# public abstract void SetTexture(
int textureStage,
BaseTexture texture
);C++ public:
virtual void SetTexture(
int textureStage,
BaseTexture^ texture
) abstract;JScript public abstract function SetTexture(
textureStage : int,
texture : BaseTexture
);
Parameters
textureStage System.Int32
The zero-based texture stage index.texture Microsoft.DirectX.Direct3D.BaseTexture
A BaseTexture object that represents the texture to set.
Remarks
SetTexture is a user-implemented method that is called from an effect during rendering.