MeshOptions.SystemMem Property (Microsoft.DirectX.Direct3D)

Specifies whether Pool.SystemMemory should be used for vertex and index buffers.

Definition

Visual Basic Public ReadOnly Property SystemMem As Boolean
C# public bool SystemMem { get; }
C++ public:
property bool SystemMem {
        bool get();
}
JScript public function get SystemMem() : boolean

Property Value

System.Boolean
Value that is true if Pool.SystemMemory should be used, or false if it should not.

This property is read-only. 

Remarks

This property is equivalent to specifying both MeshOptions.IndexBufferSystemMemory and MeshOptions.VertexBufferSystemMemory.