MeshOptions.VertexBufferSoftwareProcessing Property (Microsoft.DirectX.Direct3D)

Specifies whether Usage.SoftwareProcessing should be used for vertex buffers.

Definition

Visual Basic Public ReadOnly Property VertexBufferSoftwareProcessing As Boolean
C# public bool VertexBufferSoftwareProcessing { get; }
C++ public:
property bool VertexBufferSoftwareProcessing {
        bool get();
}
JScript public function get VertexBufferSoftwareProcessing() : boolean

Property Value

System.Boolean
Value that is true if Usage.SoftwareProcessing should be used for vertex buffers, or false if it should not.

This property is read-only.