MeshOptions.VertexBufferSystemMem Property (Microsoft.DirectX.Direct3D)

Specifies whether Pool.SystemMemory should be used for vertex buffers.

Definition

Visual Basic Public ReadOnly Property VertexBufferSystemMem As Boolean
C# public bool VertexBufferSystemMem { get; }
C++ public:
property bool VertexBufferSystemMem {
        bool get();
}
JScript public function get VertexBufferSystemMem() : boolean

Property Value

System.Boolean
Value that is true if Pool.SystemMemory should be used for vertex buffers, or false if it should not.

This property is read-only.