BehaviorFlags.FpuPreserve Property (Microsoft.DirectX.Direct3D)

Retrieves a value that indicates whether floating-point unit (FPU) exceptions or double-precision FPU exceptions are enabled in an application.

Definition

Visual Basic Public ReadOnly Property FpuPreserve As Boolean
C# public bool FpuPreserve { get; }
C++ public:
property bool FpuPreserve {
        bool get();
}
JScript public function get FpuPreserve() : boolean

Property Value

System.Boolean
Value that is true if FPU exceptions or double-precision FPU exceptions are enabled, or false if they are not.

This property is read-only. 

Remarks

If this value is true, Microsoft Direct3D performance can degrade.

See Also