BehaviorFlags.FpuPreserve Property (Microsoft.DirectX.Direct3D)
Retrieves a value that indicates whether floating-point unit (FPU) exceptions or double-precision FPU exceptions are enabled in an application.
Definition
Visual Basic Public ReadOnly Property FpuPreserve As Boolean C# public bool FpuPreserve { get; } C++ public:
property bool FpuPreserve {
bool get();
}JScript public function get FpuPreserve() : boolean
Property Value
System.Boolean
Value that is true if FPU exceptions or double-precision FPU exceptions are enabled, or false if they are not.This property is read-only.
Remarks
If this value is true, Microsoft Direct3D performance can degrade.
See Also