IFWXNetworkSocket::Accept method
Applies to: desktop apps only
The Accept method asynchronously permits a connection on a listening socket. This method is similar to the Winsock accept function.
Syntax
HRESULT Accept(
[in] IFWXAcceptCompletion *pIFWXAcceptCompletion,
[in] UserContextType UserData
);
Parameters
pIFWXAcceptCompletion [in]
Pointer to an IFWXAcceptCompletion interface, whose CompleteAsyncAccept method is called to receive a notification when the accept operation is completed.UserData [in]
An opaque value that is to be passed to the IFWXAcceptCompletion::CompleteAsyncAccept notification method. This parameter provides a context to the notification.
Return value
This method returns S_OK if the call is successful; otherwise, it returns an error code.
For an IFWXNetworkSocket interface created by a call to IFWXFirewall2::CreateSSLNetworkSocket, this method returns E_NOTIMPL.
Remarks
The UserData parameter provides a context to the notification. You can use the same notification interface for receiving completion notifications from different network socket objects and differentiate between them by using different values for UserData.
Requirements
Minimum supported client |
None supported |
Minimum supported server |
Windows Server 2008 R2, Windows Server 2008 with SP2 (64-bit only) |
Version |
Forefront Threat Management Gateway (TMG) 2010 |
Header |
Wspfwext.idl |
DLL |
Wspsrv.exe |
See also
Build date: 7/12/2010