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System.Machine.availableMemory property

[ The Windows Gadget Platform/Sidebar is available for use in the operating systems specified in the Requirements section. It may be altered or unavailable in subsequent versions. ]

Gets the amount of available memory in megabytes (MB).

This property is read-only.

Syntax

iavailableMemory = System.Machine.availableMemory

Property value

An Integer that receives the amount of available memory.

Remarks

Individual CPU details are accessible through the CPUs collection of System.Machine.

Examples

The following example demonstrates how to get machine details.

/// <summary>
/// Initialize the gadget.
/// </summary>
function Init()
{
    // Get the machine details.
    sMachineInfo += "Processor Architecture: " + System.Machine.processorArchitecture + "<br/>";
    sMachineInfo += "Total Memory: " + System.Machine.totalMemory + "<br/>";
    sMachineInfo += "Available Memory: " + System.Machine.availableMemory + "<br/>";
    
    // Initialize the gadget content.
    SetContentText();
}

Requirements

Minimum supported client
Windows Vista [desktop apps only]
Minimum supported server
Windows Server 2008 [desktop apps only]
End of client support
Windows 7
End of server support
Windows Server 2008
IDL
Sidebar.idl
DLL
Sidebar.Exe (version 1.00 or later)